Size Interactions: Difference between revisions

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(Creation of a page giving an overview of interactions based on scale.)
 
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=Scale=
=Scale=
A character can have their scale defined in the [[Guide_to_Vore#The_Vore_Tab_in_Character_Setup|VORE section]] of the [[The_Basics#Character_Setup|character set-up]] menu. Here you will be able to select a scale between 25% and 200%. This will directly affect the size of your character's sprite, with 100% being the height of a single tile.
You may notice that as you scale your character, that the pixels do not line up quite as well as they might have at 100%. This is a common issue to solve when getting your sprite to look 'just right'. You may want to change your height in increments of 1%, or even start changing decimal places, until the pixels align in a satisfying way. You also have the option to switch between '''sharp''' and '''fuzzy''' scaling. Sharp scaling will allow all the pixels to be perfectly visible, whilst fuzzy will blur the sprite to lose some of that definition. Play around with what suits your character best.
Despite what you set your scale to, you are free to describe in your flavour text what exact height your character might be. As per the [[Rules]], the minimum height of a character is 3 inches tall, and the maximum height is 20ft tall.


=Character Size Differences=
=Character Size Differences=

Revision as of 08:46, 9 September 2022

This section or article is being updated. Certain details are subject to change. You can help this by contributing.


There are a wide variety of interactions on VORE station that are dependant on a characters size. Given the theme of this server, many of these interactions facilitate vore and macro/micro gameplay.

Scale

A character can have their scale defined in the VORE section of the character set-up menu. Here you will be able to select a scale between 25% and 200%. This will directly affect the size of your character's sprite, with 100% being the height of a single tile.

You may notice that as you scale your character, that the pixels do not line up quite as well as they might have at 100%. This is a common issue to solve when getting your sprite to look 'just right'. You may want to change your height in increments of 1%, or even start changing decimal places, until the pixels align in a satisfying way. You also have the option to switch between sharp and fuzzy scaling. Sharp scaling will allow all the pixels to be perfectly visible, whilst fuzzy will blur the sprite to lose some of that definition. Play around with what suits your character best.

Despite what you set your scale to, you are free to describe in your flavour text what exact height your character might be. As per the Rules, the minimum height of a character is 3 inches tall, and the maximum height is 20ft tall.

Character Size Differences

Pick Up Interactions

Step Mechanics

Resizing

Mouse Holes