Developer Notes: Difference between revisions

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(Added notes on subsystems)
 
 
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=== Subsystems ===
=== Subsystems ===



Latest revision as of 23:05, 6 March 2020

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Subsystems

Startup/Initialization

Normally at gamestart you get new'd by Master, and your New() executes:

SSme = src

PreInit()

If another instance ever gets new'd you get:

Recover()

qdel(SSme)

SSme = src

PreInit()