Developer Notes: Difference between revisions
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=== Subsystems === | === Subsystems === | ||
Latest revision as of 23:05, 6 March 2020
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Subsystems
Startup/Initialization
Normally at gamestart you get new'd by Master, and your New() executes:
SSme = src
PreInit()
If another instance ever gets new'd you get:
Recover()
qdel(SSme)
SSme = src
PreInit()