Scion Imperium
"The Imperium and the Scion Defense force, Holding our world together."
"The revolt is gaining ground sir, permission deploy more troops?"
"Permission granted, Be sure to not damage infrastructure, or production centers, and terminate all the rebels."
"Civilians sir?"
"Expendable, and possible insurgents themselves."
-Dialogue between a general and his subordinate before the first enacting of an Omega Ten clearing of a revolt.
The Scion Imperium, home of the Desert Elves and in general a land of baking sun and hard living to most, with scattered farms near what water there is and a heavy military presence all around, the would is held with absolute authority by the Imperator or Imperatrix, Ruling from the capital city of Lathwin, with the Scion Defense Force as there right hand, and an unknown organization as there left, ensuring that the planet is not influenced by outside forces, or torn apart by internal ones.
Scion B0L
Planet and system
First off is how the planets are designated after there name. The system of Planet designations that are given by the Imperium, being for atmospheres, NA, DA, and B, No Atmosphere, Deadly atmosphere, and Breathable. The number given next is which in those categories it was discovered, 0 for first, and so on. L, UL, and C, stand for Lived on, Unlivable, and Colonizable respectively.
Scion B0L is the second planet orbiting a A-Class star, about .98 AU from it at its periapsis, and .99 AU at its apoapsis. In its past the planet had a dense system of jungles and forests, with few grasslands, and two large oceans separated by a single landmass. Post desertification, it is mostly desert, with most of the water having been trapped underground afterwards. Most of the water formed vast, underwater oceans, though some of it possesses high salinity due to the surrounding salt bearing rocks, and rock salt, after it was turned to steam via the nuclear exchange. The nuclear event left behind is an atmosphere of around 77% Nitrogen, 22% Oxygen, 0.68% Argon, 0.30% CO2, and 0.02% other gases.
Albedo of the planet is semi-high though, given the white sands that make up most or the larger stretches of desert, most of which are broken up by the occasional small inland sea, or oasis, around which, and the rivers that feed them, most people live, minus one clan that lives a nomadic life, though the reasons for this are shrouded in mystery. The average day time temperatures of the planet, are around 35C during the day, or -10C at night
The system itself is home to about five other worlds, Qunus NA0UL, the inner most, is about .40AU at all times, and has no atmosphere, with a surface similar to that of mercuary, if the planet is larger, at about the size of Venus. The next out is Scion, and next from that is Deslov DA0UL, at about 1.79 AU out, and was an posed as an idea for colonization before the Desert Elves got a closer look, finding the planet to have an atmosphere of 40% Chlorine, 30% Florine 25% Oxygen 4.5% CO2, and .5% other gases. Its surface is, mostly rocky, with a few seas of Bromine, and Mercury, and a large crater that is theorized to have been a sea of Francium at one point due to the trace amounts of it still there, and high amounts of Hydroxide metals there.
The fourth planet in the system, Vestilles B1C is in a current snowball state, making it impossible to inhabit despite its 76% Nitrogen, 23% Oxygen, .80% Xenon, .16% CO2, and .04% other gases atmosphere. The surface is mostly ice and snow, almost pure white minus a few pockets of blue near volcanic activity. Life has been confirmed on the world but in a mostly microbial state, with only a few thousand multi-cellular life forms on the world, most being plant like and doing photosynthesis. Colonization of the world is planned as soon as they can warm the planet to a livable state. The planet has one moon, similar to Earth's, but with a somewhat thick atmosphere of 60% SO4, and 40% CIF3, and a lack of craters due to the winds. in the system is a gas giant, with 92% hydrogen, and 7.9% Helium, with .1% other gases, making up its atmosphere. The planet also has thirteen, uninteresting moons, most barren, rocky, and pulverized by asteroids.
The fifth planet in the system is a gas dwarf, at about 13 earth masses, about 5AU out, with 92% hydrogen, and 7.9% Helium, with .1% other gases, making up its atmosphere. The planet also has thirteen, uninteresting moons, most barren, rocky, and pulverized by asteroids.
The sixth and final planet is a ice giant at 40AU out, with a standard composition for such a world, and no moons.
Desert Elves
The dominant race of the planet, the so called ‘Desert Elves’ are a human like race, standing on average six foot four, with pointed ears that average six inches long, with skin and hair colour that varies as much as it does among humans. The most common skin tone though, is a semi-dark colouration, almost brownish, though among the elites it tends to be lighter due to less time exposed to the star of the planet.
The race is also rather resistant to heat, with some claims that they are highly resistant to laser weaponry, though there eyes, being adapted to a constant stream of powerful light, are highly susceptible to flashes and other methods of photonic stunning. There bodies are however, able to retain water better then most as well, able to go around three days without consuming it, but they are easily chilled by colder temperatures, leading to there buildings being rather good at holding heat and warming.
The females, of the species, while rarely impregnated, to tend to go under a few changes after their first pregnancy. Namely, the hips widen, and the bust grows, making the figure of the elf appear more maternal. While the total change varies from clan to clan it is there, and is to accommodate the larger the normal for there size children they birth, at about ten or so pounds. The breasts of the females also grow to at-least a DD, but the normal average is about a C cup. Despite the usually lithe frames, most tend to be far stronger then they appear.
Males contrasting are either strong and burly, or somewhat feminine, depending on the clan, with the science clan males generally being considered 'traps' by most outsiders. Military clans by contrast tend to have large, powerful looking males. The average penis size however, does not vary as wildly, with the average between all clans being at six inches more or less. As a general rule though, they, like the females of the race, are far stronger then appearance can suggest, though are in general not much stronger then females of the same clan to to the selective breeding.
Government and Clans
The government of the planet, the Scion Imperium, is highly authoritarian, and fascist, where different tribes are identified by tattoos across their entirety of their bodies. The government deals with corruption via summary executions, and tightly restricts trade with outside powers in order to maintain their own control over the population. Jobs and procreation are usually assigned locally though, by either clan elders or appointed people sent by the government to ensure the maximum productivity of the people there, and to prevent mass starvation or lack of water, sanitation, healthcare, and a overstretched policing force.
The regulations, and the fact that you can't turn off the urge for sexual interaction, has led to a wide acceptance of anal and oral between sexes and within ones own sex, with bi-sexuality and multiple partners common, in order to compensate for the lack of vaginal sex. Such things also lead to the vagina of females to be highly sensetive to touch and insertion, leading to some women to just use toys such as dildos for sexual relief, finding it far nicer then anal sex.
Said police force is also the military force of the planet, known as the Scion Defense Force, or SDF. It is mostly outfitted to hunt rebels and do desert patrols, with only around three cruisers and a few dozen fighters for a space force. Most of the equipment is designed with the idea of the desert conditions in mind, with the minimum of moving parts needed, and parts given enough space so that a few grains of sand won’t break it, leading to semi-large vehicles for the people in them. The weaponry of the state can vary based on clans and the funding they get, ranging in some areas from little better then bolt action rifles, to assault rifles, to laser weapons.
The Air force of the military is also on the same level of lack of newer equipment, some places using propeller driven planes still, though generally refitted to use lasers and modern bombs. Some of the larger areas have jets, and the few dozen space capable fighters guard the capital and other such important cities. Most of the planes though, are made either to be able to take sand getting into the engines, or able to fly high above the sands, avoiding the problem all together, with all jets capable of such high flying due to the dangers of sand in a jet engine, though all are capable of close air support.
Armoured vehicles, like tanks, AFVs, and APCs, also vary depending on where, ranging from close to second world war Earth in terms of capabilities, armour, and armament, to late cold war, early twenty first century Earth, to modern tanks, armed with high powered lasers and plasma cannons.
Such a lack of weaponry, though, limits aswell what the small insurgency can do, and the activities of the insurgency are limited more by the government’s harsh response to a cell being in a village, usually be either leveling it with bombs, or sending in the military to detain every person and find out who is a rebel, and who is not. This leads to a rather poor reaction among most people when someone talks about open rebellion against the government. Most clans choose to exile the potential rebels however, both not wanting to kill their own, and wanting to help the rebellion in some small way.
Some clans, however, do not exile, and instead hand them over to the government. These loyalist clans however, are also the largest and most powerful, being granted more procreation and food grants by the government. Given the status and power of such clans, as well as the people in them, very few cases of wanting to rebel happen amongst them. Such clans also tend to have at least assault rifles amongst the military guarding them, though lack the oppressive near martial law state of most others given their loyalty.
Clans that get the same weapons, but not the same freedom, are the ones that run the factories and mine, both of which are given large military detachments for the population, about a soldier for every five civilians. The standards of living are semi-comfortable to try to minimize dissent, but punishments for it are higher than in most areas, with the military often imprisoning or shooting people, based on what they did or what the cost would have been if it had gotten into rebel hands. Workers are required to test all things under military supervision to prevent sabotage or theft. Depending upon the ore being mined, though, this can vary. Uranium is under heavier guard than most, due to the nuclear threat, and rarity of it.
The uranium mined, though, goes solely to nuclear power plants, weapons being ineffective at stopping rebellion, and a threat to arable land. Nuclear weapons are banned by the government under threat of a painful, slow death and public example. Most of the planet's power is provided for by Uranium, the rest being from solar and wind, due to 99% of the planet's fossil fuels having been used earlier, prior to the rise of the Desert Elves.
History
Far Past
The planet was, in the past, nearly glassed by nuclear warfare by a prior sentient race. Access to the ruins of the race is strictly controlled, and unauthorized possession of the artifacts, or displaying of the artifacts, is dealt with by swift capital punishment, sometimes on the spot. Said race was roughly at the equivalent of twenty-first century Earth, though with highly fractured nation states fighting over Ideologies, such as fascism, capitalism, communism, and monarchism. Most artifacts that survive tend to be of sturdier equipment, such as rifles, handguns, tanks, and military equipment made to weather a nuclear exchange.
However there is the rare find of a bunker, or even semi-preserved city and small residential area, that holds artifacts of the common populace, and what they appeared to be. The former race was reptilian and tauric, though most weapons were made for two hands, so that they can be used in close quarters, instead of needing the entire tauric body to turn. Artifacts in homes, though, vary from sparse collections of cheap, poorly preserved household items, to expensive, and semi-functional tools, electronics, and mechanisms, most likely from either a noble, powerful politician, or wealthy elite's home.
Given the possibility of such artifacts, to make people realize even more how oppressed they are, the reasons for the tight control of them becomes rather obvious, and the ability to gain weapons, even if they don’t work, but can be either fixed up, or jury rigged, even if the ammo for the weapons is long since destroyed and rendered inoperable by time.
In that race’s time of control, though, they used up most of the planet’s oil, coal, and natural gas, leading to the highly elevated levels of CO2 today. This, along with the removal and burning of the former forests and jungles did a lot to terraform the planet into a desert. Thankfully the high albedo of the sands keeps the planet from getting to hot.
Early History
Desert Elf civilization first started around a few lakes, being farming civilizations similar to that of Earth's Mesopotamia, though trade between groups started quickly once animals suitable for the task were domesticated, the most commonly traded items being those of metals, shells of animals, and occasionally food stuffs that could keep for the long distances. This trade led to the first wars, when city states would fight over who has the right to tax how much from anthers trade caravans, and eventually to capture the other city.
This, along side the need to produce more food, caused the invention of the first bronze tools, the oldest of which is a plough, though was soon followed by weapons, chisels, and various body armours and civilian tools alike, including parts to the axel of chariots, which were soon put into use as a military tool. The way it was used was either as a quick transport for leadership, or to charge through enemy lines, with blades attached to the axle, or just as a mobile platform for archers to use. The use of the chariot continued, up until the first pike like weapons were invented in there iron age.
Said iron age was started unlike the first one, by purely military needs, the proto Imperium equiping its men with mass produced iron gear, instead of rare, expensive to make bronze, quickly leading to a race between nations and city states to see who could make the best iron, quickly leading to the production of early steels on the world, vastly increasing agricultural output as more land could be irrigated and farmed, and better fishing equipment could be constructed as better nails and woodworking tools allowed larger ships to fish the oceans.