Developer Notes
Subsystems
Startup/Initialization
Normally at gamestart you get new'd by Master, and your New() executes:
SSme = src
PreInit()
If another instance ever gets new'd you get:
Recover()
qdel(SSme)
SSme = src
PreInit()
Normally at gamestart you get new'd by Master, and your New() executes:
SSme = src
PreInit()
If another instance ever gets new'd you get:
Recover()
qdel(SSme)
SSme = src
PreInit()