Character Creation: Difference between revisions

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(Created page with "==Character Creation== In this page, we'll give you some advice for creating a good character. ==Starting off== First, if you're starting from scratch you need to think abo...")
 
(→‎But I want a snowflake!: No military characters!)
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*A character who is 21 years old is likely to have just gotten out of medical school. In no way is it recommended to have them be a head of staff, as they have little to no experience in the job. This applies to most jobs, including captain. Characters with ten years (Not real life!) experience are better suited for the job.
*A character who is 21 years old is likely to have just gotten out of medical school. In no way is it recommended to have them be a head of staff, as they have little to no experience in the job. This applies to most jobs, including captain. Characters with ten years (Not real life!) experience are better suited for the job.
*Ex-military characters should be avoided unless you're well knowledged in military life, or are actually a veteran in real life. Otherwise you'll just look stupid, especially to people who actually know it well enough to know you're full of lies.


*Characters who are <s>insane homicidal</s> incapable of comprehending reality generally aren't going to be working on a highly expensive research station.  
*Characters who are <s>insane homicidal</s> incapable of comprehending reality generally aren't going to be working on a highly expensive research station.  

Revision as of 00:34, 12 August 2015

Character Creation

In this page, we'll give you some advice for creating a good character.

Starting off

First, if you're starting from scratch you need to think about a few things.

  • What kind of character do you want to play?
  • How often do you want to participate in vore activities?

First, you should consider who you want your character to be. An easy way to start is, what job do you like? If for example, you want to play an engineer, you'd need to make your character fit into the job at least well enough to do it. If your character is deadly afraid of poisonous gasses, construction worker is an option. If your character however, couldn't set up the engine, this would make them unpopular.

After you've chosen what you want your character to do, you should think of a few key traits on how they'll act. Is your character confident or shy? Strong and masculine, or lithe and weak? Do they like to be eaten or eat people? Or are they afraid of the idea.

Your character is required to be a believable character, who has a believable life. What is your character a multi-trillionaire who owns several corporations doing working in a research station full of hungry crew members? Stick to someone who has a reason to work in a job.

A little bit of backstory

Now that you have the general base of your character, you can start working on a backstory. You don't have to make an expansive one for every day of their life. You can easily make a vague backstory and fill in the holes as you go. Simply think of a few key points.

  • Where were they born?
  • Did they have a nice childhood, or a rough one?
  • What did they do before working for Nanotrasen?
  • Is Virgo station their first Nanotrasen workplace?
  • How educated are they?

Most of these bits are simple enough to easily memorize, and will help you think of something to answer when in a conversation in game.

Naming characters, and you.

Naming your character is a very important thing. You literally can't play the game without entering a name. Names (In most cases) are required to be a first name and a last name, with the optional middle name in Apostrophes.

  • Characters aren't allowed prefixes in their names, with the exception of PHDs. It's still recommended to avoid these.
  • Every race by default, with the exception of IPCs are required a first and last name. This includes Demis.
  • Non-human races that aren't listed in the wiki, such as a tajaran being used as a anthropomorphic cat are allowed to bypass the two name rule, if it's acceptable in their culture. Again, it's recommended to avoid using single names.

But I want a snowflake!

In space station 13, you're sharing a map with around 20 players on average. Making a character to put above other players isn't going to make a popular character. However, due to the nature of the server, our characters all are going to stick out a little bit. A good rule of thumb is, don't force your character above others.

  • A character who is 21 years old is likely to have just gotten out of medical school. In no way is it recommended to have them be a head of staff, as they have little to no experience in the job. This applies to most jobs, including captain. Characters with ten years (Not real life!) experience are better suited for the job.
  • Ex-military characters should be avoided unless you're well knowledged in military life, or are actually a veteran in real life. Otherwise you'll just look stupid, especially to people who actually know it well enough to know you're full of lies.
  • Characters who are insane homicidal incapable of comprehending reality generally aren't going to be working on a highly expensive research station.
  • Suicidal characters aren't fun for anyone. Most of the time, they are used for attention grabbing. It's also bannable.
  • A character capable of mastering engineering, medical and being a lawyer at age 17 isn't going to work on this station. They would be somewhere where they are making better money. They aren't going here.