Admin Rulings: Difference between revisions

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(Added a ruling that discusses character continuity between the Talon and the Station. Added headers to each ruling to allow quick search ups in the table of contents.)
 
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===Characters in Multiple Departments===
===Characters in Multiple Departments===
*You don't HAVE to have different characters for different departments, but it's preferred even if they only stick to one job per shift.
*You don't HAVE to have different characters for different departments, but it's preferred even if they only stick to one job per shift.
**The Talon is treated differently under this ruling to ensure both independence of the Talon and to make sure to address conflict of interests. For the purposes of brevity for this specific topic, both the Main Station and the Talon will be referred to as Stations. Current guidelines are:
**It is generally recommended that your character stick to one Department Head role (Research Director, Head of Security, Chief Engineer, Chief Medical Officer) - moonlighting as regular department staff is permitted, as are more generic command roles.
***If you play a command-level character on the main station, you are expected not to switch to the Talon at all unless you have an approved SCA (Special Character Application) to justify said character's ability to switch between Stations.
**If you play your character as any on-station command role, it is generally not recommended to also play them as Talon crew.
***If you play a regular contractor, you are allowed to switch between the two Stations. However, you MUST take care not to flip-flop between Stations often. Keep the frequency of your switching to a minimum (Joan recommends waiting 2 weeks before changing Stations).  
*If you wish to have your character undergo a change in career, it is recommended to play them as general department staff for a while instead of leaping directly to head of staff.
****If your character happens to be involved in a major incident with the Talon, it is recommended that you just stick to one station for a longer period of time.  
**If you are ICly involved in a major incident, it is advised not to immediately switch sides (eg. a Talon crewmember involved in a dispute joining as a station head of staff the following shift)
***It is highly recommended that you create two different characters to make it easier on yourself; One for the Station, and one for the Talon.  
**While there are no strict rules about how long you must wait between switching your character's job, admins may take action if you change so frequently as to break immersion.
**"My character worked as this job before" will not be accepted as an excuse for job-stealing.
**It is highly recommended that you create different characters to make it easier on yourself.
 
===Job Obligations When Working Another Job===
===Job Obligations When Working Another Job===
*Is someone who has previous training in a job (Job A) but is working another job (Job B) in the same department obligated to fulfill the duties of Job A? No. There is no '''obligation''' to do a job you are familiar with but are not currently working in. You can volunteer. If you're a Psychiatrist, but a surgeon is needed, you are not required to suddenly become a surgeon unless you are literally the only person there who can currently do the job, in which case you might want to try to help them for the sake of their gameplay time and not leaving them crippled. At that point it is more an OOC favor to that player to allow them to continue playing.
*Is someone who has previous training in a job (Job A) but is working another job (Job B) in the same department obligated to fulfill the duties of Job A? No. There is no '''obligation''' to do a job you are familiar with but are not currently working in. You can volunteer. If you're a Psychiatrist, but a surgeon is needed, you are not required to suddenly become a surgeon unless you are literally the only person there who can currently do the job, in which case you might want to try to help them for the sake of their gameplay time and not leaving them crippled. At that point it is more an OOC favor to that player to allow them to continue playing.

Latest revision as of 16:17, 23 May 2023

This is a list of admin decisions in chats or the forums about issues that have come up in gameplay, divided up by department. They are not necessarily rules, however complying with them will, at the very least, avoid long discussions about whether you should have done something or not.

General

'Mentally' Underage Characters

  • 'Mentally' underage characters are still considered underage characters and are against the server rules. The opposite is also true ("young body, old mind").

Soul Stuff

Prey's Responsibility During a Scene

  • Prey's responsibility to notify pred in LOOC before calling for help, unless pred preference notes specify that it is fine, or prey preference notes specify that they always do.

CentCom Characters

  • CentCom characters are not "walking admins". Don't metagame and treat them weird or assume that everything they say is now a rule. Unlike admins, CentCom characters are characters, and sometimes have biases, grudges, and other things that are the result of in-character incidents.

Characters in Multiple Departments

  • You don't HAVE to have different characters for different departments, but it's preferred even if they only stick to one job per shift.
    • It is generally recommended that your character stick to one Department Head role (Research Director, Head of Security, Chief Engineer, Chief Medical Officer) - moonlighting as regular department staff is permitted, as are more generic command roles.
    • If you play your character as any on-station command role, it is generally not recommended to also play them as Talon crew.
  • If you wish to have your character undergo a change in career, it is recommended to play them as general department staff for a while instead of leaping directly to head of staff.
    • If you are ICly involved in a major incident, it is advised not to immediately switch sides (eg. a Talon crewmember involved in a dispute joining as a station head of staff the following shift)
    • While there are no strict rules about how long you must wait between switching your character's job, admins may take action if you change so frequently as to break immersion.
    • "My character worked as this job before" will not be accepted as an excuse for job-stealing.
    • It is highly recommended that you create different characters to make it easier on yourself.

Job Obligations When Working Another Job

  • Is someone who has previous training in a job (Job A) but is working another job (Job B) in the same department obligated to fulfill the duties of Job A? No. There is no obligation to do a job you are familiar with but are not currently working in. You can volunteer. If you're a Psychiatrist, but a surgeon is needed, you are not required to suddenly become a surgeon unless you are literally the only person there who can currently do the job, in which case you might want to try to help them for the sake of their gameplay time and not leaving them crippled. At that point it is more an OOC favor to that player to allow them to continue playing.

Command

Engineering

Job Obligations as it Relates to Engineering Skill

  • The following two are related to each other:
    • Is someone that works in engineering in a job that isn't specifically engineering/engine tech and has no engine training required to set the engine? The answer is 'no' without supervision/on-site training, due to lack of ability to troubleshoot. A person should use this as an opportunity to RP with an engineer.
    • Should someone who DOES have previous training but is in a different job be able to touch the engine? This falls under the general ruling on doing someone else's job, meaning you are not obligated to touch the engine unless there is a pressing need to do so, or there is nobody else in the department with a more appropriate role.

Engine Experimentation With an Actively Working Engine

  • Please do not fuck with the engine if it has already been set up and is running smoothly. Unless you are prepared to sit there and monitor it because you're experimenting with it, don't do it.

Security

Maintenance Patrols

  • You should not patrol maintenance regularly, for the sake of actually allowing the other side of the game (people trying to get away with things) a chance.

HoS (Round Limited) Weapons Permits

  • The Head of Security (or whoever is the securityboss) can issue a blanket license to carry e-guns for sec officers if they wish. However, the HoS issuing the permit assumes the responsibility of whatever happens as a result of handing out a weapons permit.
    • In the event something does go wrong, it will be handled ICly first. If it becomes seen as a habitual problem, it will be handled OOCly.

Victim Dropping Charges ICly or OOCly

  • A victim can drop charges directly relating to them except for Murder.
    • However if both pred and prey, IC and OOC want to drop charges over their scene, then it should be dropped.

Medical

Asking to be Resleeved via OOC

  • People needing resleeving may OOCly ask for one but may not OOCly demand it because they have alternative respawing abilities to use in the event asking fails. Demand in this case means to aggressively ask for something with no regard to the other player's own activities and being obscenely unreasonable in the process. At the same time, doctors should at least make the effort to resleeve that specific person at least once. After that one time for that specific person, the doctor may prioritize other activities for a reasonable period of time.

Cargo

Science

Soloing Group-Oriented Content

  • Don't try to do group-oriented content by yourself. People later in the shift, or even your coworkers may have wanted to participate in the mission. If you complete it by yourself, then you're depriving other people of the enjoyment of it.

Silicon

Ordering a Cyborg to Pick or Switch to a Specific Module

  • Cyborgs are not required to follow orders to pick or switch to a particular module any more than a regular crewmember can be ordered to go on duty or join as a particular job. If pressed to do so, borgs are completely at liberty to advise crew that they don't have the firmware loaded for a particular module, then do a terrible job or "shut down to prevent harm". Alternatively, the order should be ahelped then disregarded.

Spam-Demanding a Borg to State Laws

  • Don't spam the borg with repeated obnoxious "state law" requests. The borg may prioritize who they answer that request to.
    • For example, the borg can choose completely ignore this request from low-level crew members/visitors and only acknowledge the request from Heads of Staff.
    • Note: Even if they don't have the standard lawset, if the lawset isn't harmful then getting your valids on it or reverting them immediately is considered no fun allowed.