Guide to Dumpster Diving: Difference between revisions

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== Introduction to Dumpster Diving ==
==Introduction to Dumpster Diving==
Whether you spawn into the map at your job location, the Tram, or anywhere else on the Virgo-Erigone, Maintenance will have an array of trash piles to dig from. Just look for any Occupation non-specific Maintenance door, otherwise known as Maintenance Common, and you'll be on your way to digging through junk!
Whether you spawn into the map at your job location, the Tram, or anywhere else on the Virgo-Erigone, Maintenance will have an array of trash piles to dig from. Just look for any Occupation non-specific Maintenance door, otherwise known as Maintenance Common, and you'll be on your way to digging through junk!


== What You'll Need ==
==What You'll Need==


* A Character With Arms - No, seriously. If you don't have hands, you can't actually hold anything you get out of these trash piles!
*A Character With Arms - No, seriously. If you don't have hands, you can't actually hold anything you get out of these trash piles!
* <s>Maintenance Access ''- Seriously, anyone can access Maintenance... even Visitors...''</s>
*<s>Maintenance Access ''- Seriously, anyone can access Maintenance... even Visitors...''</s>
* <s>An Appetite, for the mice</s>
*<s>An Appetite, for the mice</s>


== Things to Keep in Mind ==
==Things to Keep in Mind==


== What All Can You Get? ==
=== Searching ===
When searching a trash pile, note that each pile can only be searched once. If anyone is hiding in one, you have a chance to find them. Once a trash pile has been searched, a message will pop up telling you that it has already been searched.
 
=== Contraband ===
You '''WILL''' find contraband in the trash eventually! While it is your duty to turn contraband in to Security, you are not obligated. However, this does '''not''' mean that Security should patrol Maintenance or instigate characters about what they found in the trash (i.e. Claiming that the item was "stolen" from the trash.) and detain them. <s>''Unless you want to be Shitcurity and have everyone hate you as a player, not as a character.''</s> If you use said contraband and you start convulsing in Maintenance, there's no one else to blame but yourself. There are also a few weapons that you can find in the trash littered about, but make sure you have the weapon permit first!
 
==What All Can You Get?==
Listed below are the three rarities of "Junk" you can find- Common, Uncommon, and Rare:
Listed below are the three rarities of "Junk" you can find- Common, Uncommon, and Rare:


=== Common ===
===Common===
These are junk items and normal random stuff.
These are junk items and normal random stuff.


*  
prob(5);/obj/item/clothing/gloves/rainbow
 
prob(5);/obj/item/clothing/gloves/white
 
prob(5);/obj/item/weapon/storage/backpack
 
prob(5);/obj/item/weapon/storage/backpack/satchel/norm
 
prob(5);/obj/item/weapon/storage/box
 
prob(5);/obj/random/cigarettes
 
prob(4);/obj/item/broken_device/random
 
prob(4);/obj/item/clothing/head/hardhat
 
prob(4);/obj/item/clothing/mask/breath
 
prob(4);/obj/item/clothing/shoes/black
 
prob(4);/obj/item/clothing/shoes/black
 
prob(4);/obj/item/clothing/shoes/laceup
 
prob(4);/obj/item/clothing/shoes/leather
 
prob(4);/obj/item/clothing/suit/storage/hazardvest
 
prob(4);/obj/item/clothing/under/color/grey
 
prob(4);/obj/item/clothing/suit/caution
 
prob(4);/obj/item/weapon/cell
 
prob(4);/obj/item/weapon/cell/device
 
prob(4);/obj/item/weapon/reagent_containers/food/snacks/liquidfood
 
prob(4);/obj/item/weapon/spacecash/c1
 
prob(4);/obj/item/weapon/storage/backpack/satchel
 
prob(4);/obj/item/weapon/storage/briefcase
 
prob(3);/obj/item/clothing/accessory/storage/webbing
 
prob(3);/obj/item/clothing/glasses/meson
 
prob(3);/obj/item/clothing/gloves/botanic_leather
 
prob(3);/obj/item/clothing/head/hardhat/red
 
prob(3);/obj/item/clothing/mask/gas
 
prob(3);/obj/item/clothing/suit/storage/apron
 
prob(3);/obj/item/clothing/suit/storage/toggle/bomber
 
prob(3);/obj/item/clothing/suit/storage/toggle/brown_jacket
 
prob(3);/obj/item/clothing/suit/storage/toggle/hoodie/black
 
prob(3);/obj/item/clothing/suit/storage/toggle/hoodie/blue
 
prob(3);/obj/item/clothing/suit/storage/toggle/hoodie/red
 
prob(3);/obj/item/clothing/suit/storage/toggle/hoodie/yellow
 
prob(3);/obj/item/clothing/suit/storage/toggle/leather_jacket
 
prob(3);/obj/item/device/pda
 
prob(3);/obj/item/device/radio/headset
 
prob(3);/obj/item/weapon/camera_assembly
 
prob(3);/obj/item/clothing/head/cone
 
prob(3);/obj/item/weapon/cell/high
 
prob(3);/obj/item/weapon/spacecash/c10
 
prob(3);/obj/item/weapon/spacecash/c20
 
prob(3);/obj/item/weapon/storage/backpack/dufflebag
 
prob(3);/obj/item/weapon/storage/box/donkpockets
 
prob(3);/obj/item/weapon/storage/box/mousetraps
 
prob(3);/obj/item/weapon/storage/wallet
 
prob(2);/obj/item/clothing/glasses/meson/prescription
 
prob(2);/obj/item/clothing/gloves/fyellow
 
prob(2);/obj/item/clothing/gloves/sterile/latex
 
prob(2);/obj/item/clothing/head/welding
 
prob(2);/obj/item/clothing/mask/gas/half
 
prob(2);/obj/item/clothing/shoes/galoshes
 
prob(2);/obj/item/clothing/under/pants/camo
 
prob(2);/obj/item/clothing/under/syndicate/tacticool
 
prob(2);/obj/item/device/camera
 
prob(2);/obj/item/device/flashlight/flare
 
prob(2);/obj/item/device/flashlight/glowstick
 
prob(2);/obj/item/device/flashlight/glowstick/blue
 
prob(2);/obj/item/weapon/card/emag_broken
 
prob(2);/obj/item/weapon/cell/super
 
prob(2);/obj/item/weapon/contraband/poster
 
prob(2);/obj/item/weapon/reagent_containers/glass/rag
 
prob(2);/obj/item/weapon/storage/box/sinpockets
 
prob(2);/obj/item/weapon/storage/secure/briefcase
 
prob(2);/obj/item/clothing/under/fluff/latexmaid
 
prob(2);/obj/item/toy/tennis
 
prob(2);/obj/item/toy/tennis/red
 
prob(2);/obj/item/toy/tennis/yellow
 
prob(2);/obj/item/toy/tennis/green
 
prob(2);/obj/item/toy/tennis/cyan
 
prob(2);/obj/item/toy/tennis/blue
 
prob(2);/obj/item/toy/tennis/purple
 
prob(1);/obj/item/clothing/glasses/sunglasses
 
prob(1);/obj/item/clothing/glasses/welding
 
prob(1);/obj/item/clothing/gloves/yellow
 
prob(1);/obj/item/clothing/head/bio_hood/general
 
prob(1);/obj/item/clothing/head/ushanka
 
prob(1);/obj/item/clothing/shoes/syndigaloshes
 
prob(1);/obj/item/clothing/suit/bio_suit/general
 
prob(1);/obj/item/clothing/suit/space/emergency
 
prob(1);/obj/item/clothing/under/harness
 
prob(1);/obj/item/clothing/under/tactical
 
prob(1);/obj/item/clothing/suit/armor/material/makeshift
 
prob(1);/obj/item/device/flashlight/glowstick/orange
 
prob(1);/obj/item/device/flashlight/glowstick/red
 
prob(1);/obj/item/device/flashlight/glowstick/yellow
 
prob(1);/obj/item/device/flashlight/pen
 
prob(1);/obj/item/device/paicard
 
prob(1);/obj/item/weapon/card/emag
 
prob(1);/obj/item/clothing/mask/gas/voice
 
prob(1);/obj/item/weapon/spacecash/c100
 
prob(1);/obj/item/weapon/spacecash/c50
 
prob(1);/obj/item/weapon/storage/backpack/dufflebag/syndie
 
prob(1);/obj/item/weapon/storage/box/cups
 
prob(1);/obj/item/pizzavoucher
 
*
 
===Uncommon===
These are actually maybe some useful illegal items.
 
prob(6);/obj/item/weapon/storage/pill_bottle/paracetamol
 
prob(4);/obj/item/weapon/storage/pill_bottle/happy
 
prob(4);/obj/item/weapon/storage/pill_bottle/zoom
 
prob(4);/obj/item/seeds/ambrosiavulgarisseed
 
prob(4);/obj/item/weapon/gun/energy/sizegun
 
prob(3);/obj/item/weapon/material/butterfly
 
prob(3);/obj/item/weapon/material/butterfly/switchblade
 
prob(3);/obj/item/clothing/gloves/knuckledusters
 
prob(3);/obj/item/weapon/reagent_containers/syringe/drugs
 
prob(2);/obj/item/weapon/implanter/sizecontrol


=== Uncommon ===
prob(2);/obj/item/weapon/handcuffs/fuzzy
These are actually maybe some useful illegal items.


*
prob(2);/obj/item/weapon/handcuffs/legcuffs/fuzzy


=== Rare ===
prob(2);/obj/item/weapon/storage/box/syndie_kit/spy
 
prob(2);/obj/item/weapon/grenade/anti_photon
 
prob(1);/obj/item/clothing/suit/storage/vest/heavy/merc
 
prob(1);/obj/item/device/nif/bad
 
prob(1);/obj/item/device/radio_jammer
 
prob(1);/obj/item/device/sleevemate
 
prob(1);/obj/item/device/bodysnatcher
 
prob(1);/obj/item/weapon/beartrap
 
prob(1);/obj/item/weapon/cell/hyper/empty
 
prob(1);/obj/item/weapon/disk/nifsoft/compliance
 
prob(1);/obj/item/weapon/material/knife/tacknife
 
prob(1);/obj/item/weapon/storage/box/survival/space
 
prob(1);/obj/item/weapon/storage/secure/briefcase/trashmoney
 
prob(1);/obj/item/weapon/reagent_containers/syringe/steroid
 
*
 
===Rare===
These are unique items only, and only one of each will spawn.
These are unique items only, and only one of each will spawn.


* Bluespace Harpoon <!-- /obj/item/weapon/bluespace_harpoon -->
*Bluespace Harpoon<!-- /obj/item/weapon/bluespace_harpoon -->
* Personal Translocator <!-- /obj/item/device/perfect_tele -->
*Personal Translocator<!-- /obj/item/device/perfect_tele -->
* Optical Meson Scanner <!-- /obj/item/clothing/glasses/thermal/syndi -->
*Optical Meson Scanner<!-- /obj/item/clothing/glasses/thermal/syndi -->
* Energy Net Gun <!-- /obj/item/weapon/gun/energy/netgun -->
*Energy Net Gun<!-- /obj/item/weapon/gun/energy/netgun -->
* Zip Gun <!-- /obj/item/weapon/gun/projectile/pirate -->
*Zip Gun<!-- /obj/item/weapon/gun/projectile/pirate -->
* Weapon Permit <!-- /obj/item/clothing/accessory/permit/gun -->
*Weapon Permit<!-- /obj/item/clothing/accessory/permit/gun -->
* Dart Gun <!-- /obj/item/weapon/gun/projectile/dartgun -->
*Dart Gun<!-- /obj/item/weapon/gun/projectile/dartgun -->
 
<br />
<br />

Revision as of 14:40, 23 August 2020

This section or article is being updated. Certain details are subject to change. You can help this by contributing.


Introduction to Dumpster Diving

Whether you spawn into the map at your job location, the Tram, or anywhere else on the Virgo-Erigone, Maintenance will have an array of trash piles to dig from. Just look for any Occupation non-specific Maintenance door, otherwise known as Maintenance Common, and you'll be on your way to digging through junk!

What You'll Need

  • A Character With Arms - No, seriously. If you don't have hands, you can't actually hold anything you get out of these trash piles!
  • Maintenance Access - Seriously, anyone can access Maintenance... even Visitors...
  • An Appetite, for the mice

Things to Keep in Mind

Searching

When searching a trash pile, note that each pile can only be searched once. If anyone is hiding in one, you have a chance to find them. Once a trash pile has been searched, a message will pop up telling you that it has already been searched.

Contraband

You WILL find contraband in the trash eventually! While it is your duty to turn contraband in to Security, you are not obligated. However, this does not mean that Security should patrol Maintenance or instigate characters about what they found in the trash (i.e. Claiming that the item was "stolen" from the trash.) and detain them. Unless you want to be Shitcurity and have everyone hate you as a player, not as a character. If you use said contraband and you start convulsing in Maintenance, there's no one else to blame but yourself. There are also a few weapons that you can find in the trash littered about, but make sure you have the weapon permit first!

What All Can You Get?

Listed below are the three rarities of "Junk" you can find- Common, Uncommon, and Rare:

Common

These are junk items and normal random stuff.

prob(5);/obj/item/clothing/gloves/rainbow

prob(5);/obj/item/clothing/gloves/white

prob(5);/obj/item/weapon/storage/backpack

prob(5);/obj/item/weapon/storage/backpack/satchel/norm

prob(5);/obj/item/weapon/storage/box

prob(5);/obj/random/cigarettes

prob(4);/obj/item/broken_device/random

prob(4);/obj/item/clothing/head/hardhat

prob(4);/obj/item/clothing/mask/breath

prob(4);/obj/item/clothing/shoes/black

prob(4);/obj/item/clothing/shoes/black

prob(4);/obj/item/clothing/shoes/laceup

prob(4);/obj/item/clothing/shoes/leather

prob(4);/obj/item/clothing/suit/storage/hazardvest

prob(4);/obj/item/clothing/under/color/grey

prob(4);/obj/item/clothing/suit/caution

prob(4);/obj/item/weapon/cell

prob(4);/obj/item/weapon/cell/device

prob(4);/obj/item/weapon/reagent_containers/food/snacks/liquidfood

prob(4);/obj/item/weapon/spacecash/c1

prob(4);/obj/item/weapon/storage/backpack/satchel

prob(4);/obj/item/weapon/storage/briefcase

prob(3);/obj/item/clothing/accessory/storage/webbing

prob(3);/obj/item/clothing/glasses/meson

prob(3);/obj/item/clothing/gloves/botanic_leather

prob(3);/obj/item/clothing/head/hardhat/red

prob(3);/obj/item/clothing/mask/gas

prob(3);/obj/item/clothing/suit/storage/apron

prob(3);/obj/item/clothing/suit/storage/toggle/bomber

prob(3);/obj/item/clothing/suit/storage/toggle/brown_jacket

prob(3);/obj/item/clothing/suit/storage/toggle/hoodie/black

prob(3);/obj/item/clothing/suit/storage/toggle/hoodie/blue

prob(3);/obj/item/clothing/suit/storage/toggle/hoodie/red

prob(3);/obj/item/clothing/suit/storage/toggle/hoodie/yellow

prob(3);/obj/item/clothing/suit/storage/toggle/leather_jacket

prob(3);/obj/item/device/pda

prob(3);/obj/item/device/radio/headset

prob(3);/obj/item/weapon/camera_assembly

prob(3);/obj/item/clothing/head/cone

prob(3);/obj/item/weapon/cell/high

prob(3);/obj/item/weapon/spacecash/c10

prob(3);/obj/item/weapon/spacecash/c20

prob(3);/obj/item/weapon/storage/backpack/dufflebag

prob(3);/obj/item/weapon/storage/box/donkpockets

prob(3);/obj/item/weapon/storage/box/mousetraps

prob(3);/obj/item/weapon/storage/wallet

prob(2);/obj/item/clothing/glasses/meson/prescription

prob(2);/obj/item/clothing/gloves/fyellow

prob(2);/obj/item/clothing/gloves/sterile/latex

prob(2);/obj/item/clothing/head/welding

prob(2);/obj/item/clothing/mask/gas/half

prob(2);/obj/item/clothing/shoes/galoshes

prob(2);/obj/item/clothing/under/pants/camo

prob(2);/obj/item/clothing/under/syndicate/tacticool

prob(2);/obj/item/device/camera

prob(2);/obj/item/device/flashlight/flare

prob(2);/obj/item/device/flashlight/glowstick

prob(2);/obj/item/device/flashlight/glowstick/blue

prob(2);/obj/item/weapon/card/emag_broken

prob(2);/obj/item/weapon/cell/super

prob(2);/obj/item/weapon/contraband/poster

prob(2);/obj/item/weapon/reagent_containers/glass/rag

prob(2);/obj/item/weapon/storage/box/sinpockets

prob(2);/obj/item/weapon/storage/secure/briefcase

prob(2);/obj/item/clothing/under/fluff/latexmaid

prob(2);/obj/item/toy/tennis

prob(2);/obj/item/toy/tennis/red

prob(2);/obj/item/toy/tennis/yellow

prob(2);/obj/item/toy/tennis/green

prob(2);/obj/item/toy/tennis/cyan

prob(2);/obj/item/toy/tennis/blue

prob(2);/obj/item/toy/tennis/purple

prob(1);/obj/item/clothing/glasses/sunglasses

prob(1);/obj/item/clothing/glasses/welding

prob(1);/obj/item/clothing/gloves/yellow

prob(1);/obj/item/clothing/head/bio_hood/general

prob(1);/obj/item/clothing/head/ushanka

prob(1);/obj/item/clothing/shoes/syndigaloshes

prob(1);/obj/item/clothing/suit/bio_suit/general

prob(1);/obj/item/clothing/suit/space/emergency

prob(1);/obj/item/clothing/under/harness

prob(1);/obj/item/clothing/under/tactical

prob(1);/obj/item/clothing/suit/armor/material/makeshift

prob(1);/obj/item/device/flashlight/glowstick/orange

prob(1);/obj/item/device/flashlight/glowstick/red

prob(1);/obj/item/device/flashlight/glowstick/yellow

prob(1);/obj/item/device/flashlight/pen

prob(1);/obj/item/device/paicard

prob(1);/obj/item/weapon/card/emag

prob(1);/obj/item/clothing/mask/gas/voice

prob(1);/obj/item/weapon/spacecash/c100

prob(1);/obj/item/weapon/spacecash/c50

prob(1);/obj/item/weapon/storage/backpack/dufflebag/syndie

prob(1);/obj/item/weapon/storage/box/cups

prob(1);/obj/item/pizzavoucher

Uncommon

These are actually maybe some useful illegal items.

prob(6);/obj/item/weapon/storage/pill_bottle/paracetamol

prob(4);/obj/item/weapon/storage/pill_bottle/happy

prob(4);/obj/item/weapon/storage/pill_bottle/zoom

prob(4);/obj/item/seeds/ambrosiavulgarisseed

prob(4);/obj/item/weapon/gun/energy/sizegun

prob(3);/obj/item/weapon/material/butterfly

prob(3);/obj/item/weapon/material/butterfly/switchblade

prob(3);/obj/item/clothing/gloves/knuckledusters

prob(3);/obj/item/weapon/reagent_containers/syringe/drugs

prob(2);/obj/item/weapon/implanter/sizecontrol

prob(2);/obj/item/weapon/handcuffs/fuzzy

prob(2);/obj/item/weapon/handcuffs/legcuffs/fuzzy

prob(2);/obj/item/weapon/storage/box/syndie_kit/spy

prob(2);/obj/item/weapon/grenade/anti_photon

prob(1);/obj/item/clothing/suit/storage/vest/heavy/merc

prob(1);/obj/item/device/nif/bad

prob(1);/obj/item/device/radio_jammer

prob(1);/obj/item/device/sleevemate

prob(1);/obj/item/device/bodysnatcher

prob(1);/obj/item/weapon/beartrap

prob(1);/obj/item/weapon/cell/hyper/empty

prob(1);/obj/item/weapon/disk/nifsoft/compliance

prob(1);/obj/item/weapon/material/knife/tacknife

prob(1);/obj/item/weapon/storage/box/survival/space

prob(1);/obj/item/weapon/storage/secure/briefcase/trashmoney

prob(1);/obj/item/weapon/reagent_containers/syringe/steroid

Rare

These are unique items only, and only one of each will spawn.

  • Bluespace Harpoon
  • Personal Translocator
  • Optical Meson Scanner
  • Energy Net Gun
  • Zip Gun
  • Weapon Permit
  • Dart Gun