Standard Operating Procedure: Difference between revisions
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=== Executions === | === Executions === | ||
* Prisoner is informed of their punishment, and allowed to decide how they die (within reason). Suggested options include lethal injection, | * Prisoner is informed of their punishment, and allowed to decide how they die (within reason). Suggested options include lethal injection, firing squad, <s>digestion</s> phoron gassing, or being exiled through the [[Bluespace Gateway]] and given an exile implant so they cannot return. | ||
Prisoner is killed via means of firing squad, lethal injection, or some other means. It is required for the Captain to be present (and not an acting Captain), or an execution may not proceed. It is required to offer the prisoner the option of how they prefer to die. They should also be offered a last meal. It is not required to follow these preferences if they are unreasonable or impossible. Furthermore, for an individual to be executed without planetside cloning (and thus, stay dead, unless they have privately owned cloning equipment), Central Command must make their own judgements. This is extremely rare in Virgo and usually only occurs in cases of terrorism. | * Prisoner is to be granted a final request (within reason, because obviously "let me go" or "kill this dude for me" isn't reasonable). | ||
* Prisoner is given their last meal <s>like an assistant</s>. | |||
* Prisoner is escorted to the execution under heavily armed guards, bound in a straight jacket and leg cuffs. Escorting officers are armed to kill. | |||
Prisoner is killed via means of firing squad, lethal injection, or some other means. It is required for the Captain to be present (and not an acting Captain), or an execution may not proceed. It is required to offer the prisoner the option of how they prefer to die. They should also be offered a last meal. It is not required to follow these preferences if they are unreasonable or impossible. Furthermore, for an individual to be executed without planetside cloning (and thus, stay dead, unless they have privately owned cloning equipment), Central Command must make their own judgements. This is extremely rare in Virgo and usually only occurs in cases of terrorism. | |||
== Evacuation == | == Evacuation == |
Revision as of 22:11, 25 January 2016
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Other relevant NanoTrasen regulations are found here.
Alert Levels
Code Green - All Clear
Default operating level. No immediate or clear threat to the station. All departments may carry out work as normal. This alert level can be set at the Communications Console with a Captain level ID.
All threats to the station have passed. Security may not have weapons visible, privacy laws are once again fully enforced.
Security:
- Weapons worn by security and heads of staff are to be hidden, except in emergencies.
- Specialized armor including shields are forbidden. Standard armor is permitted.
- Lethal weapons are forbidden among security staff without permits outside of the security wing.
- Security must respect the privacy of crew members and no unauthorized searches are allowed. Searches of any kind may only be done with a signed warrant by the Head of Security or Captain, if found with visible contraband, or if the individual is being processed for the brig.1
Locations:
- Secure areas are recommended to be left unbolted (excluding the Vault). This includes EVA, Gateway, Teleporter, AI Upload, Engineering Secure Storage, and Tech Storage.
Crew:
- Crew members may freely walk in the hallways.
- Suit sensors are not mandatory.
Code Blue - Suspected Threat
Raised alert level. Suspected threat to the station. Issued by Central Command, the Captain, or a Head of Staff vote. This alert level can be set at the Communications Console with a Captain level ID.
Security staff may have weapons visible, random searches are permitted.
Security:
- Security may have weapons visible, but not drawn unless needed.
- Energy guns, laser guns and riot gear are allowed to be given out to security personnel with clearance from the Warden or HoS.
- Body Armour and helmets are recommended but not mandatory.
- Random body and workplace searches are allowed without warrant.1
Locations:
- Secure areas should be bolted down. This includes EVA, Gateway, Teleporter, AI Upload, Engineering Secure Storage, and Tech Storage.
Crew:
- Employees are recommended but not required to comply with all security requests.
- Suit sensors are mandatory, but coordinate positions are not required.
Code Red - Confirmed Threat
Maximum alert level. Confirmed threat to the station or severe damage. Issued by Central Command, the Captain, or a Head of Staff vote. This alert level can only be set via the Keycard Authentication Devices in each Heads of Staff office and by swiping two Heads of Staff ID cards simultaneously.
Security staff to be on high alert, random searches are permitted and recommended.
Security:
- Security may have weapons drawn at all times.
- Body Armour and helmets are mandatory. Riot gear is also recommended for appropriate situations.
- Random body and workplace searches are allowed and recommended.1
Locations:
- Secure areas must be bolted down.
Crew:
- Suit sensors and coordinate positions are mandatory.
- Employees are required to comply with all security requests.
- Emergency Response Team may be authorized. All crew are to comply with their orders, including the Captain.
Code Delta - Imminent Destruction
Scorched Earth policy now in effect. Confirmed threat has the potential to threaten the total destruction of not only the station, but planetside facilities, and other NanoTrasen installations in the sector. Issued by Central Command per request of the Captain or surviving heads of staff. This alert level can only be set by NanoTrasen giving the nuclear device authorization codes. The Captain must ready the nuclear device for detonation, or die trying.
Martial Law now in effect. Failure to comply may result in capital punishment.
Security:
- Security must have weapons drawn at all times.
- Security's first priority is to assist the Captain in preparing the nuclear device.
- Security's second priority is to evacuate all surviving crew.
- Security's third and final priority is to defend the evacuation against any and all threats, even if it means being left behind.
- Weapon restrictions on normal crew are lifted, and other crew members may be conscripted to assist with their efforts.
- Body Armour and helmets are mandatory. Riot gear is also recommended for appropriate situations.
Locations:
- Secure areas must be evacuated of any irreplaceable equipment, such as important artifacts, exotic alien technology, or sensitive intelligence that hasn't been turned over to Central Command.
Crew:
- Suit sensors and coordinate positions are mandatory.
- Employees not involved with Security are to evacuate immediately.
- Employees are required to comply with all security requests.
- Emergency Response Team may be authorized. All crew are to comply with their orders, including the Captain.
1 Restrictions on searches also applies to the use of privacy-defeating equipment or enhancements such as thermals, x-ray, and so on.
Security
Criminal Proceedings
See Corporate Regulation for rules that carry fines or brig time. Breaking standard operating procedure is not punishable by law. See Legal Standard Operating Procedure.
Standard Security Gear
Security Officer: (Not yet determined by Central Command board of administrators. Please stand by.)
Detective: (Not yet determined by Central Command board of administrators. Please stand by.)
Warden: (Not yet determined by Central Command board of administrators. Please stand by.)
Head of Security: (Not yet determined by Central Command board of administrators. Please stand by.)
Executions
- Prisoner is informed of their punishment, and allowed to decide how they die (within reason). Suggested options include lethal injection, firing squad,
digestionphoron gassing, or being exiled through the Bluespace Gateway and given an exile implant so they cannot return. - Prisoner is to be granted a final request (within reason, because obviously "let me go" or "kill this dude for me" isn't reasonable).
- Prisoner is given their last meal
like an assistant. - Prisoner is escorted to the execution under heavily armed guards, bound in a straight jacket and leg cuffs. Escorting officers are armed to kill.
Prisoner is killed via means of firing squad, lethal injection, or some other means. It is required for the Captain to be present (and not an acting Captain), or an execution may not proceed. It is required to offer the prisoner the option of how they prefer to die. They should also be offered a last meal. It is not required to follow these preferences if they are unreasonable or impossible. Furthermore, for an individual to be executed without planetside cloning (and thus, stay dead, unless they have privately owned cloning equipment), Central Command must make their own judgements. This is extremely rare in Virgo and usually only occurs in cases of terrorism.
Evacuation
All personnel are required to assist with evacuation. All crew must be evacuated, regardless of conscious state.
All prisoners are to be brought to the secure area of the escape shuttle, unless doing so would cause unnecessary risk for crew.
Bodies are to be brought back to Central Command for processing if possible.
AI units may be brought to Central Command on portable card devices (Intelicards) if structural failure is likely.
Shortening time to launch shuttle may be authorized if clear threat to life, limb, or shuttle integrity is present.
Engineering
Fire and Environmental Hazards
- Immediate evacuation of all untrained personnel.
- Fire alarms to be used to control hazard.
- Atmospheric Technicians and Engineers are to remove hazard.
Meteor Storm
- All crew to move to central parts of the station.
- Damage is to be repaired by Atmospheric Technicians and Engineers after the threat has passed.
Singularity Containment Failure
- Observation of Singularity movement.
- Evacuation to be called if deemed a major threat to station integrity.
- Demotion of Chief Engineer and repair of Engine if no threat manifests.
Supermatter Meltdown Imminent
- Eject the Core.
- Chief Engineer has to submit an incident report to Internal Affairs.
Supermatter Meltdown
- Evacuate engineering and inform the CMO.
- Set up secondary power sources such as the solar arrays or the singularity if available.
- Demotion of Chief Engineer and repair of Engineering department.
Science
Toxin Laboratory Procedure
- Internals required at all time while inside labs.
- During mixing process, Explosive Ordnance Disposal suit to be worn at all times.
- When mixing process is complete, mixing chamber is to be vented into space.
- All detonations are to be announced over public comms with a countdown, and must be detonated on the designated bomb range.
- Decontamination and medical examination.
Medical
Viral Outbreak
- All infected crew to be isolated in Virology or Medbay.
- Sterile masks/Internals and gloves are mandatory for medical personnel and recommended for crew.
- Quarantine must be maintained until outbreak can be contained and disease can be treated.
Suicide or other voluntary death
- Attempt clone if record already exists in database in all cases, particularly if method of death did not leave a viable body
or they got eaten.- A signed DNR notice from the deceased can override this requirement.
- Coming voluntarily to the genetics bay for a scan is legally considered to be a pre-emptive request for revival regardless of the circumstances of death.
- Security to investigate scene and autopsy to be carried out where appropriate.
- Attempt to clone crewmember from body if it cannot be shown beyond reasonable doubt to be deliberate suicide.
- Reliable witnesses to the act, signed suicide notes, or the crewmember announcing the act publicly over comms are acceptable.
- Always check medical records for DNR notices or other special cloning requirements.
- Cloning from body in cases of proven, deliberate suicide are at the discretion of the Chief Medical Officer or Captain. Where there is doubt, clone.
- The decision not to clone requires the same authority as deletion of clone records.
- Where the deceased is not cloned, funeral arrangements to be carried out or body and personal effects to be returned to Central at the end of the shift.
Level 5 Biohazard (Xenomorphs)
- Security level elevated to code red.
- Security to establish and guard a safe zone, and weld vents closed and guard chokepoints.
- All crew immediately join together in groups, preferably under the protection of armed staff.
- All crew evacuate to an established safe zone.
- Any crew capable of assisting Security, Medical, or Engineering should inform security overseeing their current safe zone.
- Medical staff immediately prepare for casualties resulting from the outbreak.
- Any crew attacked by Xenomorphs must immediately be examined by medical staff, who must surgically remove parasites if present. Armed security must be present at all times to escort the victim.
- Security to sweep the station, never traveling in groups less than three. Upon locating any Xenomorphs, the Head of Security and Captain are to be informed.
- Security and Robotics contain outbreak with a combination of lethal weaponry and mechanized support.
- Engineering to systematically seal all vents throughout the station until the outbreak is eliminated.
- Captain must be on standby to prime the nuclear device for detonation should containment fail.
- Any crew unable to fight must be ready to evacuate the station should containment fail.
Level 7 Biohazard (Blob)
- Security level elevated to code red.
- All crew immediately begin searching the station for the source of the outbreak.
- Upon locating the source, the Captain is to be informed.
- Security and Engineering contain outbreak with a combination of emitters and laser weapons.
- Medical staff immediately prepare for casualties resulting from the outbreak.
- Captain must be on standby to prime the nuclear device for detonation should containment fail.
- Any crew unable to fight must be ready to evacuate the station should containment fail.
Visitors
The Captain or Acting Captain of the NSS Adephagia retains all authority to permit or deny visitors not sent directly from the company1. The Captain or Acting Captain may also work out an arrangement with the visitor(s) that breaks or modifies any or all of the following guidelines. At no point in this process is the Captain required to submit a fax to Central, but he or she may do so at any time if deemed necessary.
Security is permitted to search each visitor to NSS Adephagia upon arrival, and departure of the station. Security is furthermore permitted to deem any item as restricted. A restricted item must either be: A) Given to security for safe keeping. B) Removed from the station by the visitor. Docked vessels are not considered part of the station, so the storage of restricted items aboard a docked vessel is permitted. Security may not remove items from the docked vessel without explicit permission from the vessel's owner.
All visitors to NSS Adephagia are permitted free access to all public areas of the station. In addition visitors are permitted to enter restricted areas with permission from the relevant Head of Staff or Captain. The Head of Staff retains the right to have the visitor removed from the restricted zone at any time.
1 Note that any visitors arriving on the station with a company-issued ID pass are assumed to have been sent to the station by Central Command, and are therefore not subject to this section of SOP and should be treated like ordinary personnel.