Admiralty law

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Admiralty law is the name for laws that are applied galaxy-wide, regardless of local jurisdiction, and is usually enforced by the USDF and other Security forces if available. If accused of these crimes, there must be a trial by one's peers, held either by a voting Galactic Senate member state, or by a nation who has agreed to join the Joint Security Convention on the Law of Space, also known as the Space Law Treaty (SLT). As such, entities like the United Federation, most of Skrell space, and even the Unathi Hegemony are compliant with the terms of the treaty, while corporations like NanoTrasen, or enemies of SolGov like the Ares Confederation, or neutral parties such as the Auream Imperium are ineligible.

If a suspect is captured on these charges, they are to be held in prison until the trial can commence. Since it is impractical for small outposts such as the NSB Adephagia to hold prisoners until that time, the USDF should be contacted in the event of a violation so as to transfer the prisoners to a better equipped facility as soon as possible.

To understand how to go about a proper arrest, or other clarifications such a Prisoner Rights, Alert Levels, and more, see Standard Operating Procedure.

Joint Security Convention on the Law of Space

Originally Established by the United Systems of Sol Central, the Space Law treaty forbids the following acts in all sectors of interstellar space, whether known or uncharted. These are unalienable rights intended to preserve the well being of all innocent life forms.

No. Crime Description Notes Sentence
§SL01 Piracy To seize property that is under the ownership or care of another entity. Any artificial object or its contents found in any uninhabited region of space cannot be legally claimed by you unless it has absolutely no living beings present to claim ownership of it, and is unable to operate under its own power. You can legally salvage a ship or its cargo only if it was already abandoned by the time you find it. Repossessing property that was previously stolen from you (or a company you represent) does not count toward this. If you otherwise believe the cargo was stolen, but do not know the owner, fax SolGov to make a claim to find out if you must return the property (in such case you are entitled to a reward), or if you may keep the property for yourself. 5-20 years imprisonment.
§SL02 Trespassing To enter property that is under the ownership or care of another entity without valid permission to do so. Intention is important in this scenario. If the intention is to seize property, then it's piracy. If there's no malicious intent, then it's just trespassing. $4,000 in fines, up to 1 year imprisonment.

More to come.

OOC Notes

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  • It's vital to know that the involvement of CentCom means involvement of admins. However, if that happens, admins will try to keep in character. Ergo, the character is not going to magically know attack logs or fingerprints or anything else they don't know IC, because it's like playing a game with cheat codes. It's fun to screw off for a little while, but then it's going to get really boring.
    • The above also applies in the case of admins playing normal Security.
    • The only exception to the above is in the case of potentially removing a character from the station. See Permanent Death for details. Admins are not going to PK someone who they know OOCly didn't actually do the crime.
  • Corporate Regulations ARE NOT RULES for the server its self! That means, so long as you have a believable in-character motive for breaking these regulations, you won't get banned for it, especially if vore is your end goal. Conversely, if you're just going around smashing windows for shits and giggles, you're obviously going to get yelled at by an admin. See the actual server rules for more details.