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  • ...color1={{{bgcolor1}}}|bgcolor2={{{bgcolor2}}}}} | <font color='red'>'''The item needs to have the name defined.'''</font> }} }} }}<noinclude> <nowiki>{{Item}}</nowiki>
    5 KB (676 words) - 11:21, 16 May 2020
  • * '''name''' = Item name <nowiki>{{DA Item | name=Capacitor | m=0 | e=0 | pl=0 | pow=1 | bs=0 | bio=0 | c=0 | em=0 | d
    1 KB (135 words) - 11:14, 16 May 2020

Page text matches

  • File:Multitool.png
    Lovely item this one.
    (32 × 32 (197 bytes)) - 18:56, 11 August 2015
  • * '''name''' = Item name <nowiki>{{DA Item | name=Capacitor | m=0 | e=0 | pl=0 | pow=1 | bs=0 | bio=0 | c=0 | em=0 | d
    1 KB (135 words) - 11:14, 16 May 2020
  • | '''{{{name|Item}}}''' Use [[:Template:Item]] instead
    626 bytes (65 words) - 11:21, 16 May 2020
  • ...color1={{{bgcolor1}}}|bgcolor2={{{bgcolor2}}}}} | <font color='red'>'''The item needs to have the name defined.'''</font> }} }} }}<noinclude> <nowiki>{{Item}}</nowiki>
    5 KB (676 words) - 11:21, 16 May 2020
  • ...This is useful when you don't have a <nowiki>===header===</nowiki> for the item in the page. ...e already has a header with the same name as an anchor, a link to anchored item will go to whichever is first. so if the anchor is higher than the header,
    813 bytes (136 words) - 11:17, 16 May 2020
  • ...can generally be approved as long as the application and reasoning for the item are sound, and make sense with our lore and rules. '''Job-specific''' items are items or resprites of an item that one would only have access to as a particular job, such as uniforms fo
    4 KB (754 words) - 08:53, 9 May 2020
  • File:Thalers.png
    [[Category:Item]]
    (128 × 256 (4 KB)) - 17:47, 19 October 2021
  • ...gate characters about what they found in the trash (i.e. Claiming that the item was "stolen" from the trash.) and detain them. <s>''Unless you want to be S *Bluespace Harpoon<!-- /obj/item/weapon/bluespace_harpoon -->
    11 KB (1,832 words) - 06:42, 9 September 2022
  • === Clicking on item in backpack and/or toolbelt or similar UI element fails to interact (pick u
    2 KB (284 words) - 16:50, 11 December 2023
  • You'll only advance one level at a time per item, and only if the tech level is equal or greater than your current research ! scope="col" | Item Name
    46 KB (6,658 words) - 16:32, 21 March 2017
  • #Wrap your item/crate with package wrapper. #Pick up the item you want to gift wrap.
    3 KB (564 words) - 11:39, 8 August 2022
  • If someone wants a specific item you have, do this: *Grab a piece of paper and make a form with name, department, requested item, and why they need it.
    7 KB (1,337 words) - 08:22, 9 June 2023
  • ...ck up and use: Generally require an item sprite and an in-hand sprite. The item sprite can be put in icons/obj/items.dmi or other dmi files, while the in-h *Clothing: Stuff that you can wear: Generally requires an item sprite in the appropriate dmi file in icons/obj/clothing/ , an in-hand spri
    9 KB (1,491 words) - 07:52, 12 February 2023
  • ...ontraband as long as its harmful nature is not the ''intended'' use of the item. ...ng used by authorised persons, they're not contraband. If it's a dangerous item that shouldn't be just left lying around or flashed about in the bar to imp
    9 KB (1,385 words) - 10:02, 17 November 2022
  • var/obj/item/weapon/coin/C var/obj/item/weapon/coin/D = new/var/obj/item/weapon/coin(src)
    14 KB (2,355 words) - 19:44, 16 May 2020
  • {{Item {{Item
    11 KB (1,730 words) - 21:36, 1 January 2018
  • ...rd 'AI controlled' for behavior to do with an [[AI]] player controlling an item. The term 'Game controlled' is used when refering to behavior which the scr ...in /obj/item, it doesn't need to be (actually can't be) redefined in /obj/item/weapon.
    36 KB (6,044 words) - 13:56, 14 May 2020
  • ...slightly depending on whether a ghost or mob is being placed inside of the item. ...ument is the marked object, the second argument as text is the name of the item.
    10 KB (1,707 words) - 14:27, 7 October 2023
  • ...e by [[Scientist|science]]. If you find yourself unable to get ahold of an item that you 'really really' need for your scene, then you might want to consid ...ure your fellow crewmates, and force them to bend to your will! Using this item on another player character, by either clicking them with it or throwing it
    12 KB (2,133 words) - 09:42, 4 October 2022
  • ...ht clicking''' will bring up options for the tile you selected, such as an item list and options on how to interact with an object. * Pull (right click on the item, in the drop down box select the item and click "pull", to let go of what you are pulling, click the button in th
    14 KB (2,464 words) - 02:20, 16 November 2017
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