Asset Protection: Difference between revisions
No edit summary |
|||
(18 intermediate revisions by 4 users not shown) | |||
Line 4: | Line 4: | ||
|stafftype = ELITE | |stafftype = ELITE | ||
|imagebgcolor = gray | |imagebgcolor = gray | ||
|img_generic = | |img_generic = Deathsquadofficer.png | ||
|img = | |img = | ||
|jobtitle = <s> | |jobtitle = <s>Deathsquad</s><br>Asset Protection | ||
|access = The pulse rifle does the talking | |access = The pulse rifle does the talking | ||
|difficulty = Depending on the situation at hand | |difficulty = Depending on the situation at hand | ||
|superior = [[NanoTrasen]] | |superior = [[NanoTrasen]] | ||
|duties = Eliminating | |duties = Eliminating any and all threats to NT's assets | ||
|guides = This is the guide | |guides = This is the guide | ||
}} | }} | ||
Asset Protection is part of a special | These are the guys you send when the [[Emergency Response Team]] won't be enough. Asset Protection is part of a special CentCom task force, one that is usually sent in response to mutiny, or when the station is completely and utterly fucked. This is usually because [[alien|xenomorphs]] have replaced the entire crew, a Head of Staff is being held hostage, or a [[Mercenary]] or two is terrorizing the station. They're armed to the teeth, and have no shortage of equipment. They will use force against anyone and everyone who stands in their way. Like the ERT, they deploy from the NRV Von Braun: you may refer to the [[Emergency Response Team]] article for an overview of the Von Braun and the equipment available to you. | ||
Like the Emergency Response Team, Asset Protection troopers are administrated by the [[NanoTrasen Defense Force]]. However, unlike ERT, Asset Protection's objectives are exclusively near-military-grade protection, and NT has a lot of assets that need protecting, be they ships, stations, bases, or [[CentCom Officer|VIPs]]. As such, they will generally only be diverted from these tasks if a genuinely existential threat to one of their other assets has been positively confirmed. | |||
There are a number of long-running conspiracy theories about Asset Protection being a "deathsquad", responsible for covering up major incidents at installations by ensuring there are no living witnesses and destroying all the evidence. These allegations are, naturally, absurd. If you don't want to take our word for it, ask yourself what a "Deathsquad" would even accomplish. It's not practical, and it's not something that could be covered up, even if NanoTrasen ''was'' the mega-evil corporation that [[Syndicate|some people]] say it is. | |||
==Equipment== | |||
[[File:Deathsquadofficer.png|thumbnail|right|Mk1 Asset Protection Armor]] | |||
The Asset Protection team is by-far the most well prepared and armed force that you will ever see in your life. The chances of winning against these officers is almost null. Pray quietly that they are incompetent enough to not be able to use a pulse rifle. You'd be hard pressed to find anything more robust than what these men carry around as standard duty issue. | |||
Asset Protection troopers are usually equipped with the best equipment NanoTrasen has to offer: | |||
* Personal preference of firearms, both energy and ballistic, up to and including heavy military hardware like Machine Guns, Grenade Launchers, and surplus [[USDF]] Service Rifles. | |||
* Personal preference of melee weapons. | |||
* Energy shields. | |||
* C4 explosives. | |||
* All manner of grenades, including high-power EMP and lethal fragmentation grenades (unlike the ERT, who receive ''only'' low-power/less-lethal grenades). | |||
* Highly advanced Asset Protection body armor, both in the form of Mk1 "SWAT" suits, and Mk2 Hardsuits, depending on preference. | |||
* CentCom headsets. | |||
* Optical thermal scanners. | |||
* Plus all the other contents of the Von Braun. | |||
The NRV Von Braun possesses six sets of armour and special equipment for Asset Protection, plus the special 'Delta Armory' which contains the heavy weaponry. | |||
They | They also receive their very own Very Important Plushie, the ''Deathsquid''. | ||
===Mecha=== | ===Mecha=== | ||
The | The Asset Protection teams are sometimes granted usage of military grade mechs such as the Gygax and Durand, but this is rare due to the training required and general expenses involved. The Von Braun does not have a mech bay or any mech equipment, so any mech deployment depends on the involvement of your local friendly [[CentCom Officer]] (read: Admin/Staff). | ||
The | |||
==Duties | ==Duties== | ||
* Establishing a general plan to go on whilst eliminating the threat, usually supplied by a Central Command Official/Admiral. | * Establishing a general plan to go on whilst eliminating the threat, usually supplied by a Central Command Official/Admiral. | ||
* Prepping themselves and assuming roles, usually forming squads. | * Prepping themselves and assuming roles in a timely manner, usually forming squads. | ||
* Arrival on the station, securing anything that they were told to, and killing anyone dumb enough to get in the way of that objective | * Arrival on the station, securing anything that they were told to, and killing <u>anyone</u> dumb enough to get in the way of that objective; '''including the crew.''' | ||
* Patrol around the station, areas being secured until confirmed clear. | * Patrol around the station, areas being secured until confirmed clear. | ||
* Handling a threat appropriately, and <s>violently</s> carefully. | * Handling a threat appropriately, and <s>violently</s> carefully. | ||
* Evacuation of the Asset Protection team after threat is handled | * Evacuation of the Asset Protection team after threat is handled, or the entire station is dead. | ||
=== | |||
===Additional=== | |||
* If civilians are encountered in a room, a quick flashbang will take care of any hostiles followed up by stun-function on the rifles. | * If civilians are encountered in a room, a quick flashbang will take care of any hostiles followed up by stun-function on the rifles. | ||
* If the Asset Protection team is told to nuke the station, they | * If the Asset Protection team is told to nuke the station, they will be supplied with a nuclear fission device, detonation codes, and an authorization disk. | ||
* If the Asset Protection team faces too many casualties on their side, they retreat to the shuttle and confirm their numbers before leaving, followed by a Bluespace Artillery shelling of the station. | * If the Asset Protection team faces too many casualties on their side, they retreat to the shuttle and confirm their numbers before leaving, followed by a Bluespace Artillery shelling of the station. | ||
==In short== | ==In short== | ||
If you see something, run this quickly through your mind: | If you see something, run this quickly through your mind: | ||
# Is it | # Is it another member of the Asset Protection team? If so, skip to last step. | ||
# Is it Ian? If so, | # Is it Ian? If so, skip to last step. | ||
# | # Is it ''not'' interfering with your mission? If so, skip to last step. | ||
# Shoot the crap out of it | # Is it ''not'' your objective? If so, skip to last step. | ||
# Shoot the crap out of it. | |||
# Carry on patrolling. | # Carry on patrolling. | ||
If you are ''not'' part of Asset Protection, your best bet for survival is to be as far away from them as possible, or otherwise to comply with any and all directives given to you just as you would comply with the Emergency Response Team. | |||
If you happen to be a [[Mercenary]] or one of the many other threats that the Asset Protection has come to destroy, we humbly suggest that you pray to whatever higher power you believe in and beat a hasty retreat whilst your legs are still blissfully devoid of bullet holes and laser burns, or else have some ''master'' plan to deal with them. | |||
==Notable members== | ==Notable members== | ||
* James Townes (formerly) - Overseer of Asset Protection prior to his defecting to the Syndicate, followed by his death. | |||
* Avalon - Overseer of Asset Protection after Townes was killed during Operation Magnum. | |||
* Zulu 01 - Although Zulu is normally just a callsign for the Asset Protection team members, Zulu 01 is almost always the same individual. No one knows their real name, but they seem to be the current team leader stationed in [[Virgo-Erigone]]. | |||
{{Jobs}}[[Category:Jobs]] | {{Jobs}} | ||
[[Category:Jobs]] |
Latest revision as of 12:52, 12 April 2022
ELITE STAFF | |
Asset Protection |
Access: The pulse rifle does the talking Difficulty: Depending on the situation at hand Supervisors: NanoTrasen Duties: Eliminating any and all threats to NT's assets Guides: This is the guide |
These are the guys you send when the Emergency Response Team won't be enough. Asset Protection is part of a special CentCom task force, one that is usually sent in response to mutiny, or when the station is completely and utterly fucked. This is usually because xenomorphs have replaced the entire crew, a Head of Staff is being held hostage, or a Mercenary or two is terrorizing the station. They're armed to the teeth, and have no shortage of equipment. They will use force against anyone and everyone who stands in their way. Like the ERT, they deploy from the NRV Von Braun: you may refer to the Emergency Response Team article for an overview of the Von Braun and the equipment available to you.
Like the Emergency Response Team, Asset Protection troopers are administrated by the NanoTrasen Defense Force. However, unlike ERT, Asset Protection's objectives are exclusively near-military-grade protection, and NT has a lot of assets that need protecting, be they ships, stations, bases, or VIPs. As such, they will generally only be diverted from these tasks if a genuinely existential threat to one of their other assets has been positively confirmed.
There are a number of long-running conspiracy theories about Asset Protection being a "deathsquad", responsible for covering up major incidents at installations by ensuring there are no living witnesses and destroying all the evidence. These allegations are, naturally, absurd. If you don't want to take our word for it, ask yourself what a "Deathsquad" would even accomplish. It's not practical, and it's not something that could be covered up, even if NanoTrasen was the mega-evil corporation that some people say it is.
Equipment
The Asset Protection team is by-far the most well prepared and armed force that you will ever see in your life. The chances of winning against these officers is almost null. Pray quietly that they are incompetent enough to not be able to use a pulse rifle. You'd be hard pressed to find anything more robust than what these men carry around as standard duty issue.
Asset Protection troopers are usually equipped with the best equipment NanoTrasen has to offer:
- Personal preference of firearms, both energy and ballistic, up to and including heavy military hardware like Machine Guns, Grenade Launchers, and surplus USDF Service Rifles.
- Personal preference of melee weapons.
- Energy shields.
- C4 explosives.
- All manner of grenades, including high-power EMP and lethal fragmentation grenades (unlike the ERT, who receive only low-power/less-lethal grenades).
- Highly advanced Asset Protection body armor, both in the form of Mk1 "SWAT" suits, and Mk2 Hardsuits, depending on preference.
- CentCom headsets.
- Optical thermal scanners.
- Plus all the other contents of the Von Braun.
The NRV Von Braun possesses six sets of armour and special equipment for Asset Protection, plus the special 'Delta Armory' which contains the heavy weaponry.
They also receive their very own Very Important Plushie, the Deathsquid.
Mecha
The Asset Protection teams are sometimes granted usage of military grade mechs such as the Gygax and Durand, but this is rare due to the training required and general expenses involved. The Von Braun does not have a mech bay or any mech equipment, so any mech deployment depends on the involvement of your local friendly CentCom Officer (read: Admin/Staff).
Duties
- Establishing a general plan to go on whilst eliminating the threat, usually supplied by a Central Command Official/Admiral.
- Prepping themselves and assuming roles in a timely manner, usually forming squads.
- Arrival on the station, securing anything that they were told to, and killing anyone dumb enough to get in the way of that objective; including the crew.
- Patrol around the station, areas being secured until confirmed clear.
- Handling a threat appropriately, and
violentlycarefully. - Evacuation of the Asset Protection team after threat is handled, or the entire station is dead.
Additional
- If civilians are encountered in a room, a quick flashbang will take care of any hostiles followed up by stun-function on the rifles.
- If the Asset Protection team is told to nuke the station, they will be supplied with a nuclear fission device, detonation codes, and an authorization disk.
- If the Asset Protection team faces too many casualties on their side, they retreat to the shuttle and confirm their numbers before leaving, followed by a Bluespace Artillery shelling of the station.
In short
If you see something, run this quickly through your mind:
- Is it another member of the Asset Protection team? If so, skip to last step.
- Is it Ian? If so, skip to last step.
- Is it not interfering with your mission? If so, skip to last step.
- Is it not your objective? If so, skip to last step.
- Shoot the crap out of it.
- Carry on patrolling.
If you are not part of Asset Protection, your best bet for survival is to be as far away from them as possible, or otherwise to comply with any and all directives given to you just as you would comply with the Emergency Response Team.
If you happen to be a Mercenary or one of the many other threats that the Asset Protection has come to destroy, we humbly suggest that you pray to whatever higher power you believe in and beat a hasty retreat whilst your legs are still blissfully devoid of bullet holes and laser burns, or else have some master plan to deal with them.
Notable members
- James Townes (formerly) - Overseer of Asset Protection prior to his defecting to the Syndicate, followed by his death.
- Avalon - Overseer of Asset Protection after Townes was killed during Operation Magnum.
- Zulu 01 - Although Zulu is normally just a callsign for the Asset Protection team members, Zulu 01 is almost always the same individual. No one knows their real name, but they seem to be the current team leader stationed in Virgo-Erigone.
Jobs on Vorestation | |
Command | Site Manager, Head of Personnel, Head of Security, Chief Engineer, Research Director, Chief Medical Officer |
Security | Head of Security, Security Officer, Warden, Detective |
Engineering | Chief Engineer, Engineer, Atmospheric Technician |
Cargo | Quartermaster, Cargo Technician, Shaft Miner |
Medical | Chief Medical Officer, Medical Doctor, Paramedic, Psychologist, Chemist, |
Science | Research Director, Scientist, Roboticist, Xenobiologist |
Service & Civilian | Intern/Visitor, Bartender, Botanist, Chef, Chaplain, Command Secretary, Janitor, Librarian, Pilot |
Station-Bound | AI, Cyborg, Maintenance Drone, Personal AI, Ghost, Mouse |
ITV Talon | Talon Captain, Talon Pilot, Talon Guard, Talon Doctor, Talon Engineer |