Pathfinder: Difference between revisions

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'''THE FOLLOWING IS STILL A WIP, Information listed below should be double checked.'''
 
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Explorers are members of the science team who report to the [[Research Director]] like all other staff, but who's primary mission takes place far away from the station. In general, explorers are dispatched to investigate distant regions and planets, or even travel to other places in space-time via the gateway. They will typically be required to encounter danger and face extraterrestrial threats in the course of their job.
A great leader is born from hard work and determination. Leaders are those that can find the way even in the darkest of night! Even as their subordinates one by one down a abominations '''gullet'''. It's not a easy or a pretty job, but darn does it feel good when the plan goes right for a change.


== Setup ==
== Setup ==
Unlike other members of the science team, the explorer is very likely to require weapons and equipment that rivals security. Care must be taken to avoid this equipment from falling into the hands of untrained personnel <s>when the explorer is eaten by some other crewmember</s>. A good explorer will also take note of possible [[weather]] conditions.
While the process may be daunting to some, the feeling of executing a fast and efficient setup is more then worth it. Upon arriving on the station, you should check with the other head's of staff to make sure station set up is finished. Upon doing so you can begin the task of working with any explorer personal to define possible mission parameters. This includes requesting permission from the present Research Director, should one not be found the next higher up should be contacted. Upon receiving the go ahead you may start the argues task of supplying your waiting explorers.
 
WIP equipment section.


== Exploring ==
== Exploring ==
The explorer's main job function is to explore, locate any devices or artifacts of interest, make contact with any indigenous life, and generally make new discoveries in the interest of science and advancing knowledge.
Just before setting out with your motley crew for <s>Death</s> science. A few things should be considered, the main important one being who currently on your team. If a '''[[Research Director|Research Directo]]<nowiki/>r''' is currently with you, they are required to follow your orders while off station.  Next before you leave you should without a doubt be familiar with the '''[[Standard Operating Procedure#Scientific Expeditions|Standard Operating Procedures]]''' as you will need to enforce them. Otherwise, once you are off world it is your job to <s>babysit</s> command your squad to a mission success!
 
'''WIP exploration guide.'''


You should be familiar with [[Standard Operating Procedure#Scientific Expeditions|Standard Operating Procedure]] with regards to away missions, and make sure you follow the directions of the [[Research Director]] if present.
== Away Team ==
It is suggested to have a varied set of skills on your team. Standard Operating Procedure Recommends...
* Pathfinder or [[Research Director]]
* Any available [[Explorer|Explorers]]
* An [[Station Engineer|Engineer]]
* A [[Scientist]]
* One [[Job Guides#Medical|Medical personnel]]
* A [[Pilot]]
Volunteers may also join at their own risk after signing a waiver and showing one of the required skills above.


== Weaponry and You ==
== Weaponry and You ==

Revision as of 23:45, 21 February 2019



A great leader is born from hard work and determination. Leaders are those that can find the way even in the darkest of night! Even as their subordinates one by one down a abominations gullet. It's not a easy or a pretty job, but darn does it feel good when the plan goes right for a change.

Setup

While the process may be daunting to some, the feeling of executing a fast and efficient setup is more then worth it. Upon arriving on the station, you should check with the other head's of staff to make sure station set up is finished. Upon doing so you can begin the task of working with any explorer personal to define possible mission parameters. This includes requesting permission from the present Research Director, should one not be found the next higher up should be contacted. Upon receiving the go ahead you may start the argues task of supplying your waiting explorers.

Exploring

Just before setting out with your motley crew for Death science. A few things should be considered, the main important one being who currently on your team. If a Research Director is currently with you, they are required to follow your orders while off station. Next before you leave you should without a doubt be familiar with the Standard Operating Procedures as you will need to enforce them. Otherwise, once you are off world it is your job to babysit command your squad to a mission success!

Away Team

It is suggested to have a varied set of skills on your team. Standard Operating Procedure Recommends...

Volunteers may also join at their own risk after signing a waiver and showing one of the required skills above.

Weaponry and You

Unlike the rest of science, who are not permitted to leave the R&D area with live weapons, you are permitted to carry weapons to further your job as necessary, but only to and from the shuttle or gateway legally, anyway. For legal purposes, you should leave your weapons in R&D or Security when going off-duty. Any explorer weapons recovered by a Search and Rescue crew member for example, should be kept to defend against wily predators turned over to R&D or Security for safe keeping.

Security is within their rights to charge you with possessing contraband, should you be searched for some other offense while not on duty. If you assault someone in the bar and while being processed security discovers your x-ray laser, you may be charged with possessing major contraband.

Jobs on Vorestation

IconJobs.png

Command Site Manager, Head of Personnel, Head of Security, Chief Engineer, Research Director, Chief Medical Officer
Security Head of Security, Security Officer, Warden, Detective
Engineering Chief Engineer, Engineer, Atmospheric Technician
Cargo Quartermaster, Cargo Technician, Shaft Miner
Medical Chief Medical Officer, Medical Doctor, Paramedic, Psychologist, Chemist,
Science Research Director, Scientist, Roboticist, Xenobiologist
Service & Civilian Intern/Visitor, Bartender, Botanist, Chef, Chaplain, Command Secretary, Janitor, Librarian, Pilot
Station-Bound AI, Cyborg, Maintenance Drone, Personal AI, Ghost, Mouse
ITV Talon Talon Captain, Talon Pilot, Talon Guard, Talon Doctor, Talon Engineer