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Explorers are members of the science team who report to the Research Director like all other staff, but who's primary mission takes place far away from the station. In general, explorers are dispatched to investigate distant regions and planets, or even travel to other places in space-time via the gateway. They will typically be required to encounter danger and face extraterrestrial threats in the course of their job.


Unlike other members of the science team, the explorer is very likely to require weapons and equipment that rivals security. Care must be taken to avoid this equipment from falling into the hands of untrained personnel when the explorer is eaten by some other crewmember. A good explorer will also take note of possible weather conditions.

WIP equipment section.


The explorer's main job function is to explore, locate any devices or artifacts of interest, make contact with any indigenous life, and generally make new discoveries in the interest of science and advancing knowledge.

WIP exploration guide.

You should be familiar with Standard Operating Procedure with regards to away missions, and make sure you follow the directions of the Pathfinder or Research Director if present. However, When off station the Pathfinder gains command over the Research director.

Weaponry and You

Unlike the rest of science, who are not permitted to leave the R&D area with live weapons, you are permitted to carry weapons to further your job as necessary, but only to and from the shuttle or gateway legally, anyway. For legal purposes, you should leave your weapons in R&D or Security when going off-duty. Any explorer weapons recovered by a Search and Rescue crew member for example, should be kept to defend against wily predators turned over to R&D or Security for safe keeping.

Security is within their rights to charge you with possessing contraband, should you be searched for some other offense while not on duty. If you assault someone in the bar and while being processed security discovers your x-ray laser, you may be charged with possessing major contraband.

Jobs on Vorestation


Command Colony Director, Head of Personnel, Head of Security, Chief Engineer, Research Director, Chief Medical Officer
Security Head of Security, Security Officer, Warden, Detective
Engineering Chief Engineer, Engineer, Atmospheric Technician
Cargo Quartermaster, Cargo Technician, Shaft Miner
Medical Chief Medical Officer, Medical Doctor, Paramedic, Psychologist, Chemist, Search and Rescue
Science Research Director, Scientist, Roboticist, Xenobiologist, Pathfinder, Explorer
Service & Civilian Assistant, Bartender, Botanist, Chef, Chaplain, Command Secretary, Janitor, Librarian, Pilot
Station-Bound AI, Cyborg, Maintenance Drone, Personal AI, Ghost, Mouse